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God of War level designer joins new AAA powerhouse That's No Moon - santoseache1999

God of War level designer joins new AAA powerhouse That's No Moon

God of War
(Image credit: Sony Santa Monica)

War god's lead level designer has married That's Nary Lunation, a new studio impermanent on "an ambitious AAA single-player, third-mortal action take a chance".

The Smilegate-backed studio apartment founded by former developers from Naughty Chase after, Infinity Montgomery Ward, and Sony Santa Monica announced Rob Davis' arrival as its recent design director on Twitter. Davis jumped in to add that he loved the pitch from That's No Moon game director Jacob Minkoff and inventive director Taylor Kurosaki "from minute one," career for more developers to join the project by linking to the studio apartment's careers page.

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Jefferson Davis' biggest claim to celebrity is his work as leading level designer on War god, though his credits reach back to figure out on The Saboteur and Destroy All Human race 2 at Pandemic Studios, and beyond. According to his public LinkedIn visibility, He also worked Eastern Samoa a lead designer at Apple between his more or less 8-year stint at Sony Santa Monica and joining That's No Moon.

While we notwithstandin entirely know the top-level pitch about That's No Moon's first project, the studio is wasting zero time in assembling a dizzying selection of talent from high-profile backgrounds. Given the fact that the studio apartment is still visibly merging, information technology leave promising be a while until it's ready to share any more specifics about its game with folks outside the company.

While we're wait to learn more about what Davis and the rest of the gang are working on future, you can undergo what we're already excited about with our guide to new games 2021 .

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from Atomic number 96 Life, its student-run newsprint. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've antecedently been a news show intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Source: https://www.gamesradar.com/god-of-war-level-designer-joins-new-aaa-powerhouse-thats-no-moon/

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